GestureTek will announce at CES that its patented, award-winning software for gesture-based mobile device interaction now supports the Android operating system. The eyemo app uses the camera on a mobile device to sense and report device motion. The software is already enabled on multiple platforms, including the Symbian, Brew, Java, Windows Mobile and Linux platforms, enabling a “joystick”, “force of motion” and “menu selection” style of interaction.
“Greater accessibility to GestureTek’s gesture recognition software is significant for developers in the mobile and consumer electronics space,” says Vincent John Vincent, President of GestureTek. “Developers now have the ability to create gesture-control games and applications for multiple platforms and to develop for multiple mobile devices, including those with hardware-based gesture control solutions (such as accelerometers) and software-based gesture control solutions.”
GestureTek’s eyemo software can be delivered over the air or embedded directly into many camera-enabled devices, with no special hardware or design updates required. It is an easy to implement software solution that makes adding gesture control more cost-effective for manufacturers. Once the software is enabled, users can shake, rock or roll their phone to play games, answer calls, shuffle playlists, navigate maps, scroll, pan, zoom, turn pages and even browse the web – all without pressing a button or touching the screen.
I can imagine fantastic games if GestureTek’s software is combined with augmented reality and multi-players. Any developers searching for new ideas reading this?