November 28, 2014

Playstation Announces Cross-Platform Gaming Platform

During the Sony Japan PlayStation 2011 Meeting this morning, Sony dropped a huge bombshell on the entire world. They are working on not only a Playstation phone, which we have seen multiple times already, but instead they are planning on releasing a cross-platform software framework, that they are calling the Playstation Suite. I know that may sound all boring to you right now, but here is what it amounts to;  A Playstation Store coming to the latest Phone or Tablet running Gingerbread or higher. Excited now?

According to the announcement they are going to be starting with PSOne games and are promising that before the end of the year there will be a marketplace on Android for these titles, which are going to be certified through Sony’s Playstation Certified. This is all in an attempt by Sony to get a lot of the higher end game manufactures involved in the mobile market, and the exciting part is that they are using Android as the first step in this. It is going to be a very exciting time for those of us who are gamers and love playing games on our phones and soon to be tablets.

Make sure to sound off in the comments if you are excited about this, and what are you reservations about Sony using Android as the first step towards the rest of the mobile market. Full Press Release is also below.

SONY COMPUTER ENTERTAINMENT TO UNVEIL “PLAYSTATION®SUITE,” DELIVERING THE WORLD OF PLAYSTATION® TO ANDROID™ BASED PORTABLE DEVICES

Simultaneously Launching “PlayStation®Certified” License Program to Provide PlayStation® Content and Development Support for Android™ Based Portable Devices

Tokyo, January 27, 2011– Sony Computer Entertainment Inc. (SCE) today unveiled “PlayStation®Suite” (PS Suite), delivering the PlayStation® experience to Android™ based portable devices*1. Through this entirely new initiative, users will be able to enjoy PlayStation content on an open operating system for the first time in PlayStation history. In the dramatically evolving and diversifying mobile market, the number of users who enjoy games casually on a variety of devices including mobile phones, smart-phones and tablet PCs, has been increasing significantly. By offering “PlayStation quality” content to this rapidly growing market, SCE will not only deliver the PlayStation experience to a wider base of users around the globe, but will also be able to offer game developers and publishers the potential to further expand their business opportunities to these devices.

In providing the PlayStation experience on Android based portable devices, SCE will commence a “PlayStation®Certified” license program for hardware manufacturers. Through this program, SCE will offer necessary support, including development support as well as logo licensing, to ensure the delivery of PlayStation quality experience across various devices.

On the software front, SCE plans to provide PS Suite content within this calendar year, starting with original PlayStation games*2 (PS one® classics) that will allow users to enjoy “PlayStation quality” gameplay on their Android based portable devices. SCE also plans to open PlayStation®Store where users will be able to download content in an easy to use environment, directly via the Android based portable devices. Moreover, SCE will provide a new game development environment in an effort to ensure new and compelling content is delivered on PS Suite, which will also offer opportunities for a wider base of developers and publishers to further expand their business on various portable devices.

Newly developed content for PS Suite can also be enjoyed on the next generation portable entertainment system (codename: NGP), which SCE announced today. Users who have never experienced PlayStation content can get a taste of the PlayStation experience through PS Suite and from there, they can enjoy the ultimate portable entertainment experience that is only possible on NGP.

SCE will vigorously enhance the entertainment world delivering the PlayStation experience to a wider base of users.

*1 Android™ 2.3 or beyond is required.
*2 PS one game console software title. We will announce the tiles when ready.

via Engadget


  • Clayton

    I am ridiculously excited about this. I actually think this may be a more successful product than the PSP2 (NGP) and will change the face of Android gaming forever.

    The only problem I see is that emulated hardware controls on a touch screen are absolutely horrible. If a game was designed to run on a platform that has those controls it will, at the very least, need serious modification to make it playable on most phones.

    However, I think Sony has that all figured out and I think the upcoming (still unofficial) Xperia Play is going to play a major role in launching the PS Suite. My suspicion is that, while the PSS won’t be available officially until late this year (according the the press conference) it will get an early release on the Xperia Play. Since that device DOES have hardware controls it will immediately open up Sony’s entire back catalog of games for play immediately. This will, at first, be the flagship device for the software.

    Once this ‘trial run’ is under way with just the single device, Sony partners will be encouraged to develop new games for the platform that are more phone friendly (don’t require hardware controls) to start filling up the market with games more suited to traditional Android phones. Don’t forget, of course, that the PSP2 (also launching at the end of the year) will fully support all PSS games – which means games developed for PSS will be available on a multitude of devices (I wouldn’t be surprised if support was added to other devices such as the PS3 (supported by the Move) or even the original PSP via firmware updates). In addition, other manufactures will be able to start developing phones with game controls of their own (either similar to the Xperia Play or as an add-on component).

    By the time the software launches on all Android systems many PSX and PSP games will be available for systems with Sony-approved hardware controls. Some simple games may be modified to better support touchscreen / accelerometer inputs (games like Locoroco jump to mind). More importantly, smaller ‘app-level’ games with more traditional price tags (under $10) will be available for all Android systems as well as a variety of PlayStation devices.

    If successful that would leverage Sony’s existing and upcoming systems as well as their back catalog of games and put them in the position to be the primary game distributor for all future Android systems. It would also turn Android in to a hands-down gaming powerhouse that Apple could probably never hope to match (unless they team up with Nintendo? Not likely IMO!)

    Of course that’s equal parts speculation and dreaming. But I think it would certainly make a ton of business sense!

  • spyderman89460

    And this is why Android is way better than iOS… Android does… AGAIN!!!

  • Cotillion

    This is going to do nothing but big things for Android as a whole. Well done Sony. I think this can propel Android gaming very far and you see just “iDevice gaming” written whenever a blog is discussing gaming on a phone. I thought the Xperia play would be a lukewarm experiment but this could really change smart phone gaming and manufacturers approaches toward handsets.

  • Edge

    Wait aren’t the Dual shock 3 bluetooth anyways. All they have to do its release a driver for android our make a smaller portable version with micro usb and they are set.

  • regman

    does this mean we’ll see new ps1 games? im getting tired of new games thats all graphics and no gameplay