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Archive for the ‘Building Droids’ Category

Why Android Developers Need a Business Model

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Think your Android app money problems are just because the Android Market has issues? Think again. Look at the numbers for the iPhone App Store, and the ramifications for Android developers, on today’s extra-special episode of Building ‘Droids!

Android 2.2: A Developer’s Perspective

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So, what does Android 2.2 really mean for the average Android developer? Learn more in today’s episode of Building ‘Droids!

Android APIs: A Spectrum of Openness

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Does Android have private APIs? That depends on what you consider “private” and an “API”. Learn more in today’s episode of Building ‘Droids!

Enabling the Ecosystem: Snaptic, Part Two

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Want to integrate note-taking into your Android application? Consider integrating with 3banana from Snaptic — we profile what this means in part two of an Enabling the Ecosystem interview in today’s episode of Building ‘Droids!

Enabling the Ecosystem: Snaptic, Part One

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Want to integrate note-taking into your Android application? Consider integrating with 3banana from Snaptic — we profile what this means in part one of an Enabling the Ecosystem interview in today’s episode of Building ‘Droids!

Fatal Assumptions: Touch

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The Fatal Assumptions blog post series will review some assumptions Android application developers may make, and why those assumptions may harm their app’s acceptance, immediately or in the near future. Right now, every major Android device has a touchscreen. I say “major” because while there are a few netbooks without touchscreens, none have exactly caught [...]

“Sloof Lirpa” Source Code Released

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On April Fool’s Day we released an app on the Android Market that claimed to be a World War 2 First Person Shooter which ended up actually being a humorous self-destruct button. While it was a dirty mean trick we have released the source code of our April Fool’s Day app after we got questions [...]

Code Pollution: Background Control

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Background processes have their place on Android, and the fact that they are possible gives Android more flexibility than some of the alternatives. There can be too much of a good thing, though — learn more in today’s episode of Building ‘Droids!

Kickstart Your Android App Funding

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A 50th Android business model is to go with a pre-paid funding model, collecting the money needed to build the app up front. Learn more about how you can achieve this using Kickstarter in today’s episode of Building ‘Droids!

Reasons for Root: Report

A couple of weeks ago, I requested input from people for business reasons why a device manufacturer would want to allow replacement firmware and/or root access on their devices. A report summarizing those ideas and others is now available — learn more in today’s very special episode of Building ‘Droids!

Google TV, and Your Android Apps

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News broke today regarding Google’s TV initiatives, and Android is reportedly part of them. Learn how you can think ahead for your Android apps in today’s episode of Building ‘Droids!

Code Pollution: Background Becomes Foreground

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Learn when your background processing might run with foreground priority, and what to do about it, in a Code Pollution post in today’s episode of Building ‘Droids!

Yet More Android Business Models

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Last September brought you five blog posts outlining 40 business models worth considering with Android. Here, find another 9, in today’s episode of Building ‘Droids!

Reasons for Root

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We often hear requests, demands, and the like from people, calling for root permissions on their Android device and/or the ability to install alternative firmware. AndroidGuys wants to know: what do you think is in it for the device manufacturers?

Handling Multiple Screen Sizes, Part Five

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We wrap up coverage of multiple screen sizes by looking at ways to have your UI take advantage of more space, rather than just rendering bigger, in today’s episode of Building ‘Droids!

Handling Multiple Screen Sizes, Part Four

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We continue our exploration of handling multiple screen sizes in today’s episode of Building ‘Droids!

Handling Multiple Screen Sizes, Part Three

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Learn how to handle multiple screen sizes within your Android project, in today’s part of an ongoing series of posts, in today’s episode of Building ‘Droids!

Handling Multiple Screen Sizes, Part Two

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Learn how to handle multiple screen sizes within your Android project, in today’s part of an ongoing series of posts, in today’s episode of Building ‘Droids!

Handling Multiple Screen Sizes, Part One

Thumbnail : Handling Multiple Screen Sizes, Part One

Learn how to handle multiple screen sizes within your Android project, in today’s part of an ongoing series of posts, in today’s episode of Building ‘Droids!

Comparing Android and Kindle for App Development

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The Amazon Kindle is getting an SDK and “app store”. Learn a bit more about how these compare to Android in today’s episode of Building ‘Droids!

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