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Posts Tagged ‘commonsware’

Getting More Elbow Room

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While the T-Mobile G1’s 320×480 screen is a luxury to those who developed apps for less-spacious screens, it always seems like you could use just a bit more room. Here are two tricks for clearing off some Android-supplied UI elements, so your activities can take up more space.
First up is the activity title bar. Much [...]

Too Many Bits for DDMS

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If you’re like me, you do your Android development outside Eclipse and therefore rely upon the full range of the Android toolkit, from activitycreator through DDMS. And, if you’re like me, you just plopped a 64-bit Linux (Ubuntu 8.10 “Intrepid Ibex”) on a multi-core PC for development work.
Which means, if you’re like me, you ran [...]

It’s In The Mail

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Learn how to send an email from your Android app in today’s episode of Building ‘Droids!

Tabs With Intents

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See how to embed activities inside of tabs in an Android TabView, in today’s episode of Building ‘Droids!

Rotational Forces, Part Five

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Learn how to have your application’s screen be rotated just based on the position of the device, rather than based on the keyboard, in today’s episode of Building ‘Droids!

Rotational Forces, Part Four

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Learn how to prevent Android from rotating your activity’s UI, in today’s episode of Building ‘Droids!

Enabling the Ecosystem: Mogees, Part Two

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This post, following yesterday’s Part One, continues our interview with David Li, CEO and co-founder of Mogees.
AG: Does Mogees’ SDK come with anything to help users understand what they have and have not paid for in a certain app, or across all Mogees apps on their device?
DL: The Mogees SDK tells the consumers when their [...]

Enabling the Ecosystem: Mogees, Part One

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Learn more about Mogees, a way to get paid for your Android applications, in an Enabling the Ecosystem interview in today’s episode of Building ‘Droids!

Rotational Forces, Part Three

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Learn yet another approach to handling rotation events in your Android application, in the conclusion of our three-part rotation series, in today’s episode of Building ‘Droids!

Rotational Forces, Part Two

Learn another approach to handling rotation events in your Android application, in part two of our three-part rotation series in today’s episode of Building ‘Droids!

Enabling the Ecosystem: voeveo, Part Two

This post, following yesterday’s Part One, continues our interview with Annabel Youens, Community Director of voeveo.
AG: One of the pervasive fears in mobile development is exclusivity — are you aware of any arrangements that would prevent developers from listing their wares in Voeveo as well as in other venues?
AY: Listing on voeveo is by no [...]

Enabling the Ecosystem: voeveo, Part One

Learn more about voeveo, another marketplace for Android applications (and more!), in an Enabling the Ecosystem interview in today’s episode of Building ‘Droids!

Market Index: Getting Your Android App Out There

Wondering what to do while the Android Market’s doors are closed? Check out alternative ways to distribute your app, in today’s episode of Building ‘Droids!

Enabling the Ecosystem: AndAppStore, Part Two

We continue our interview on AndAppStore, an alternative marketplace for Android applications, in today’s episode of Building ‘Droids!

Enabling the Ecosystem: AndAppStore, Part One

Learn more about AndAppStore, an alternative marketplace for Android applications, in an Enabling the Ecosystem interview in today’s episode of Building ‘Droids!

Rotational Forces…On Your Android App

Learn how opening the T-Mobile G1’s sliding keyboard affects your Android application, in today’s episode of Building ‘Droids!

What’s Your Preference: Part Two

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Does your Android application have more preferences than really fit in a simple list? Learn how to add structure, in the form of categories and screens, in today’s episode of Building ‘Droids!

iPhone and Android: Apples and Orchards

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Android is less about open source or open communities or open markets or open systems, than it is about open opportunity. We need Android to succeed to ensure that open source, open markets, et. al. are a viable, not-too-crazy choice for people in the marketplace. This does not mean that “iPhone must die” or anything of the sort…

What’s Your Preference: Part One

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Android now has a preferences framework, which will build a preferences UI for you based on a description of the desired preferences. Learn the basics in today’s episode of Building ‘Droids!

The One: Musings on Android 1.0 SDK and the G1

Both the Android 1.0 SDK and the T-Mobile G1 announcements had some interesting tidbits that didn’t attract all the news coverage, but might impact you as an Android developer in the coming weeks and months.

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