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App Review: What the Doodle?!
As some of you may already know, 'What the Doodle?!' was one of the overall winners of ADC2. And it's with good reason too....
App Review: WallSwitch
Have you ever set up your home screen just the way you like only to find you're already bored with it? Do you...
App Review: Vibrate During Meetings
Vibrate During Meetings (VDM) is a clever, yet simple widget that will automatically change your phone settings to put your phone into vibrate mode. ...
App Review: Trap!
Ok call me crazy, but up until now I really haven't used my phone for gaming purposes.  Perhaps it's just that I haven't been...
App Review: Light Racer 3D
We all know that games are scarce on Android, especially 3D games. iPhone users have boasted about 3D games via OpenGL 2.0 for...
App Review: PicMe (Screen Grabber)
PicMe is a tool to capture the screen from your Android device, however it can only be used on rooted devices. It has been...
App Review: Contacts GroupU
This simple yet highly functional application syncs Google contact groups to a user's phone. In addition, it also provides full options for editing...
Embiggening the Tent
More apps means a more compelling Android, yet the existing Java-centric environment means some will elect to skip our platform. Read more about how to overcome this in today's episode of Building 'Droids!
Flattening The Stack
Android has limits as to how complicated its GUIs can be; Android 1.5 tightens these limits. Learn how to deal with one such limit in today's episode of Building 'Droids!
Rotational Forces, Part Four
Learn how to prevent Android from rotating your activity's UI, in today's episode of Building 'Droids!
Rotational Forces, Part Two
Learn another approach to handling rotation events in your Android application, in part two of our three-part rotation series in today's episode of Building 'Droids!
App Review: Toddler Lock
A beautifully simple premise of an app that helps keep your toddler occupied without the worry of pushing the wrong buttons.
Scripting Your Android Device
One of the issues that arose when Apple released the iPhone SDK earlier this year was the restriction on language interpreters:
No interpreted code may...
Fancy ListViews, Part Four
In our last episode, we took a closer look at the ViewHolder/ViewWrapper pattern for making ListViews that much more efficient to render. Today, we...
Handling Multiple Resource Sets, Part Two
In the last episode of "Building 'Droids", we covered how to handle a simple, one-criterion choice between two resource sets: whether we show English...